A downloadable asset pack

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Golem character for a fantasy pixel art-style game. Sprites have a resolution of 256x256. You can use this character in many different genres like survival/RPG/Platformer etc.  There is a zip file which includes all the sprite sheets in PNG file format

I hope you will find it useful.

Animations:

  • Attack 1 - 16 frames
  • Attack 2- 16  frames
  • Attack 3- 16 frames
  • Die- 16 frames
  • GetHit- 16 frames 
  • Block-16 frames
  • GroundSlam-16 Frames
  • Idle- 16 frames
  • Jump- 16 frames
  • Land- 16 frames
  • Cast- 16 frames
  • Stunned- 16 frames
  • Walk- 16 frames
  • Run- 16 frames

5 Colour Variations . 1 Free to download and others with a normal map you can download for a cheap price to support me if you like. If you do then thank you very much for your kind consideration and help.

  License for Everyone

Feel free to use it, for personal or commercial projects.

>>> You can use the Licensed Asset:  (a) edit and modify, cut and change the asset used for commercial purposes;  (b) sell works created with the assets;

>>> A License does not allow the Purchaser to (c) Use the Licensed Asset or Derivative Works in a logo, trademark or service mark (d) Resell it, original or modified.

Credit & tips are not necessary but always appreciated. If you have any questions or requests please don't hesitate to contact me. 

Kind Regards, 

 Jony- Kalponic Studio

Updated 29 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorKalponic Studio
GenreRole Playing
Tags2D, Action RPG, Characters, enemy, Fantasy, Medieval, Pixel Art, Side Scroller, Unity
Asset licenseCreative Commons Attribution v4.0 International

Download

Download NowName your own price

Click download now to get access to the following files:

Golem v5.zip 1 MB
Golem v1-v4.zip 3 MB
if you pay $5 USD or more

Development log

Comments

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(1 edit)

At first, because of the preview picture, I thought, "Weird. This doesn't look like Kal's usual awesomeness--looks a bit choppy for some reason."

But I have seen your other stuff-so I thought "I should try it out first."

MAN OH MAN I am glad I did. This golem is *smooth*.  Really great.  5/5; this deserves the highest marks available.


And I must say I really like the way you organize the sprite sheets, too; it's very convenient.  (As an aside, the Attack3 animation only has 15 frames---not sure if the last one didn't make it in or what.  But it still looks good!)

(1 edit)

Thanks. Yeah I really enjoyed making this golem. If you want you can vote for next monsters or creatures or animals. After I make enough monsters I will start making some humanoids or other races. Then I will make the world elements. Yeah 3 of the colours have 15 frames I saw it. If it matters too much I will make it 16.

No, I think it's awesome as-is.  I don't think the 16th frame is a big deal.

Where is the voting taking place for new monsters? :D

I'm hoping "some kind of floating eye monster" and "a centa-minotaur" are on the ballot!

(1 edit)

You can join my discord to vote on ideas. Currently making a MageLich character which fly and cast spells